rothniel
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How do I add logic to the puppet's camera
I'm trying to add logic (raycast, emitters, etc.) to the puppet's camera. Is there a way to access, view, and edit it as you would a normal camera?
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Get a microchip to stick to a puppets hand?
I've used "Stick to Surface" and the microchips does follow where I placed it (the puppet's hand), but it doesn't move with the animation (the hand movements)