TAPgiles
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Ah, interesting. Thanks for sharing!
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I'm not quite clear on why variables are needed at all, unless you want them to be persistent. What kind of setups do selectors not do? Could you explain more about that? 🤔
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Could you go into more detail on the times where you'd use this, please? I totally get it for emitters. But not sure how such a feature would be used for other things.
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Sounds like a good idea. There's something similar in the Trello for making them more transparent, so perhaps this could be added to that feature.
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Interesting... I'm not quite clear on what your setup is. Are you basically not using a dialogue displayer at all?
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You can talk to people through PS chat while playing, right? So when online multiplayer comes you'll still be able to do that. Is that the second pat you talked about, or could you explain it more?
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Yeah this would be useful. Not sure what it would do in "clock time" mode though...
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Hey all! I've been helping and teaching Dreamers since early access, and won the Impy for Most Helpful Dreamer in 2021! You can find more about me at TAPgiles.com, and my youtube channel has hundre...
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Yeah, the general rule of thumb is, you can have high performance or high flexibility. But not both at the same time. Flecks have to be spat out on the screen suuuuuuper fast to keep up with things...
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Maybe tell us more about what you'd want from a "grid gadget" that is difficult/memory-intensive to do?