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Grab points

  • CLOUD1985

    Were the sculpts originally created using the grid? I could be wrong but I thought the grab points of a sculpt were related to the grid size used when the sculpts were created.

  • Danjc84

    '@CLOUD1985 yeah they were created from the start through to completion on grid so i dont think its that

  • TAPgiles

    There is only a grab point for *elements*, not scenes. That may be the problem?

    And to make them snap to surfaces using that grab point, you'll have to add an auto-guide gadget to that element, and turn on "obey auto guides" where you've imported that element.

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