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tips to reduce low FPS when using 21 puppets?

  • TAPgiles

    Puppets are real complex, with procedural animation and such, so they're just generally bad for performance with a load of them in the scene. The "too many laser scopes" warning you may see is likely because the puppets themselves use raycasting (like laser scopes) to figure out where the ground is, that kind of thing--not actually a laser scope in the chip or anything.

  • EternalDarknessz

    well before i was using laser scopes to sense the terrain but then i swapped them with trigger zones because its cheaper thats what i ment, if its not possible to have too many puppets then how can a game that uses humans work? are puppets just for the players since they are expensive?

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