SuperLuigiBroos
- Actividad total 25
- Última actividad
- Miembro desde
- Siguiendo 0 usuarios
- Lo siguen 0 usuarios
- Votos 0
- Suscripciones 7
-
I thought it was a sculpt but it could be a group. I'll double check. If it was a group I should be able to scope in and eventually start painting right? I'll get back to you :)
-
After messing around with other things for a while I noticed I could paint other objects. But whenever I go back to that first object it still doesn't let me paint it. It's a pretty simple cluster ...
-
Thank you both for your help! I got the animation thing sorted and I think I can understand the layout things a bit better after going through that process. Are microchips basically folders that yo...
-
Ah, found it! It was in Gadgets > Logic and Processing > Microchip. The icon looks a bit like a train map with 4 connected circles, in case anyone else can't find it :)
-
Another quick question - How do you detect a button down press and then a button up press, specifically? For example, Square press does a pull back punch anim and Square release does the punch atta...
-
Thanks Pablo I'll give it a try! ?
-
I'd like to be able to watch what happens in my microchip as I test the game too. Is that possible? Frame by frame would be even better!
-
Oops I made a small mistake! If I tap R2 it plays the punch anim on release but seems to also blend the rest of the pull back anim or that final keyframe which means the punch appears to get halfwa...
-
Thank you both! I'll give it a try.Pablo, how do you de-animate something? Can you click on a limb/joint and revert it's position or something?
-
Oooh ok, I think I get the keyframe idea. The not gate seems simple enough, I'll give it a shot. I was hoping to use this solution in a more complex example so I'll try the keyframe thing there.Tha...