TheBeardyMan
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Reverse the display order of replies in creation / profile comment threads
If I need to post something in a creation's comments that's longer than the comment length limit, I have to break it up into several comments. When I do that, it would be a good outcome for readers...
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Resizing mode for Timeline that doesn't change frames to which Keyframes animate its playhead
One of the things that you can do with a Timeline is to use it as a state machine. Each frame - or group of two or three frames if you want to avoid boundary conditions or make connections on other...
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How can I test scoreboard to scene assignments in a dream? Ideally without using an alternate user account.
So, I'm trying to set up scoreboard to scene assignments in a dream, and I want to test them to make sure I've done it right. First, I try the following: Play through the dream until I post a scor...
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Make Timeline grid snap work for all of the extra handles that some gadgets get when they're on a Timeline
At present, Timeline grid snap only works for a gadget's left edge, its right edge, and the whole gadget. But those aren't the only things that we need to move on a Timeline. Some gadgets get extra...
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An independent pipette tool for each continuous property of the sculpt brush
At present, when we're choosing the colour of the sculpt brush, we can select any colour in the scene by hovering over an object with that colour and pressing R2. A very necessary feature, because ...
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Make Emitter emit single logic gadget without having to use the group decay trick
At present, if you try to directly set the emitted object of an Emitter to a single logic gadget, it just doesn't work. When you try to attach the other end of that dotted pink line to a logic gadg...
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Priority tweak for Impact Sensor
We use Impact Sensors to trigger effects when objects collide with each other, and some of those effects are only supposed to occur once for each collision. For collisions between objects of two di...
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Infinite Plane zone shape for Trigger Zone and Wireless Receiver
Suppose that you have a custom camera that needs to see the interior of a walled room from a viewpoint outside of the room. Not an unusual thing in video games in general - there are several games ...
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For the upcoming "Bake to Paint" tool, an option for the resulting object to be a sculpt
The "In the Works" column of the Trello lists a "Bake to Paint" tool for converting multiple sculpts into a single paint. The rationale for the resulting object being a paint is well known - there'...
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Make "stop live clone" play nicer with jointed hierarchies
The following experiment reveals a confusing interaction between jointed hierarchies and the "stop live clone" tool: Start a new scene / element. Create a cube sculpt. Make 2 live clones of the cu...