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I see. I think this could be very frustrating. I mean... I found it frustrating. We're encouraged to play about, and create things using the tools we've just learned. But then it's all lost after w...
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Ah! Got you. I ended up using a workaround with a signal manipulator to invert the signal. But that makes more sense ^^ Cheers, mate(s)!
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Out of interest, why would you want the puppet *not* to die if it falls into oblivion?
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It is unusual, that it's missing--as it's part of the painting splat engine anyway. Perhaps there's some specifics of how the rendering works that make it more difficult that we realise...
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Sorry. Maybe I'm not understand your comment. It sounds like you're describing how to use the signal manipulator.I'm trying to configure settings of the signal manipulator with input signals from o...
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Okay, this is getting confusing... ? Steps to reproduce:- Stamp a signal manipulator into the scene. https://indreams.me/guide/palette-glossary/assembly/components/logic-and-processing/signal-manip...
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For now, I use the "chord" feature.Go into performance mode, and turn on "Chords." Tick all the notes (1 - 8). Record and play the root note once, and stop recording. Go into piano roll mode. You n...
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Oh, I see. I was just using it that way anyway, since I've seen so many of the streams. Obviously, fixing that would be less confusing. But I know you've probably got your plate full anyway. Thanks...
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I was thinking this would be a great feature to have--and for stamping in + mode, also.
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It is tricky... it would be great to be able to activate depth if you do have a camera just to add that little bit more input control.