EternalDarknessz
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during test mode or play mode the doorway activated output of a doorway is powered on as soon as the scene starts to play when it shouldnt because of this when the puppet dies it spawns at that doo...
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'@TAPgiles that works so i just need to cut the power of -X then feed it to the mover so it can only follow +X.when using a combiner into a mover it doesn't auto pick the input unlike the splitter ...
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you know the follower logic movement of X axle i cant split the +X from -X, what i want is that a follower will follow +x meaning it can follow the player to the right but not to follow -X meaning ...
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this works thanks, can also use a wireless transmitter too with blend without a calculator.
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yeah i guess ill do that.another question is whats cheaper 5 sculpted squares all separate or 1 sculptor with 5 squares in it?you think 5 squares in 1 sculptor uses less gameplay but more graphics ...
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'@TAPgiles if i replace the door then yes that fixes it by resetting it but as soon as i come from that doorway again and it triggers doorway activated then if i leave the dream map and enter the s...
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well, when using the scene outside of the dream map doors shouldn't work because they are only connected in the dream map not out, and since the doorway has never used the checkpoint for it shouldn...
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well if i used super metroid music is it Nintendo that owns it or the artist that made the music?but would it count as copyright if i made metroid music with instruments and notes as if i made it a...
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well like for metroid if i dont use the main character and music then enemies, items, gameplay, level themes are not copyrighted right?like the only thing that counts as copyright is what Nintendo ...
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it usually happens when its an element that i made and placed in a scene when i do align to grid it ends up changing the size when the object was made in the same grid setup as the scene.