MrKlawUK

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  • more efficient cloning/editing of repeat items with logic - i.e. enemies etc

    After going in and tweaking each individual copy of an enemy for the nth time, I finally figured I should have a better system in place (it was ok to start off with while I was learning).Does 'live...

  • Respawn after death

    I don’t know why this is confusing me but it is. When my player ship is destroyed I just get returned to the nt know what I need to do to get it to respawn properly. The controller gadget attached ...

  • Tracing logic?

    Is there any way to trace logic - either back to the parent or to a child object? Eg I put some number displays in my scene for helping understand if certain behaviours were as expected. I thought ...

  • Laser scope issue not shutting off

    In my scene ‘cave flyer proto’ I am using a laser scope to detect when the ship is close to a surface and then display a smoke effect. Took me some trial and error getting it to work but now if i’m...

  • Detecting impact speed

    I want to detect when a player hits the ground too fast. I’m currently using a movement detector sending current velocity into a calculator checking for >2 combined with an impact sensor detecting ...

  • Remove bubble effect transitioning between areas

    Would be good to be able to have black/user specified transition,between levels, so we can better mask that it might be loading something in.

  • Bouncy ball - bounce character off it?

    Just having a play around with a ‘total wipeout’ thing where you try and jump across giant bouncy balls over a pool. But no matter how bouncy/squashy I make the balls, if I jump on them with a pupp...

  • Is the answer to any object/item appearing usually ‘emitter’?

    Couple of times i’ve gotten stuck trying to figure,stuff out.First time - trying to get a paint stroke of rocket thrust working - tried powering it to,make it visible, but it kept disconnecting fro...

  • Tips for level layout and design?

    Want to try and have a system that will let me put together levels fairly efficiently. I was wondering about creating blocks like the media molecule dash level, eg set to a specific size of grid to...

  • Bullet impact effect

    I have my little shop flying about and shooting by emitting simple cubes, which get destroyed on impact with anything. But I’d like to add an effect - eg some particles when the bullets hit the sce...