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How do I set a start and end goal point?

  • raz0rbackzwei

    You dont need a start or goal BUT

    You can set a checkpoint for your starting position.
    Your goal is a doorway hooked to a trigger zone

  • OtisTheOther

    Thank you. Guess exit is not that difficult, but I don't understand how starting point works. I placed a checkpoint where want it to start, now I can't find out how to actually let the player start at the checkpoint.

    I just want to have the player move in the scenery in first person and I can't even bring the player into the scene.

  • raz0rbackzwei

    You need the first person camera logic. There should be a remixable version of it.
    Then make sure your puppet is set to "force possession". This means your imp will go directly into the puppet for you to control it.

    To spawn someone directly anywhere you could place a tag at the same position as your checkpoint. Give your tag a name. Then use the teleporter gadget and match it to the tags name.

    What this does is instantly spawn you at the tags location. So if you start the game, you are directly into the puppet, the 1st person cam is on and you are at your prefered location in your scene.

    Hope that helps!

  • LadyLexUK

    For a starting point have a look at my level Start/Finish gates

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