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How do I: Make multiple procedural base stances?

  • Pookachoo

    You can place a key frames and then position the puppet for each stance. To make different stances animate together you could use a timeline, or just a selector on a timer that cycles through the key frames, and set each key frame to Slow Power Up and Slow Power Down just a little. I have some custom animations on my Swimmer Puppet which you can look at in create mode for reference - I don’t know if my way is the best way, but it’s fairly simple :)

  • Nins125

    Thanks for your advice.

    But unlike you I am going to make them walk on land, so I can not only have one unkeyframed stance where the procedural animations do work.

    I need them to work on every stance, so he can walk on un even terain without a problem.

    I am asking this becouse the procedural animations and key frames are Always visibilly fighting eachother.
    Especially with the leggs.

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