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A permanent emitter.

  • QuietlyWrong

    I believe the bake tool is for edit mode. Emit stuff into a scene >> hit bake >> stuff is made permanent.

    Anything can be emitted 'permanently' if you make sure the player can't emit more than the max number and the lifetime is infinite.

  • Skn3--

    I think Bossman is suggesting a way for emitted "things" to be stored in some kind of save file for the users session. So for example if you plant 100 trees in your game session then you want those 100 trees to automatically spawn the next time the Dreams starts.

    I think this would be a really good idea. Either that or let us store larger amounts of "data" and load it back later. 

  • bossman3009

    SKn3-- thats exactly what I mean! If they ever do release such a tool, im making a hole survival game. 

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