THE LUCKY MAZE - Map Project
Getting lost in a public restroom simulator.
THE LUCKY MAZE is a bighuge maze: 10km² big! And it's filled with tons of secrets, especially the most sought out after one: a trophy that so far nobody has found yet despite thousands of players trying since release. It's become quite the interesting challenge.
My go-to method so far has been to just run around and hope I trip over something, but during my last "trip" I thought it would be neat if I made a map of the maze both as a guide and as an open invitation for others to contribute to it.
But how does one map such a huge maze? Like this!
According to the game, the maze is made up of 8,281 tiles, and since the maze is a square that means the maze runs at 91x91 tiles with the 46th tile being the center on each side. If you went inside the maze already, you may have noticed the gaps on the floors and walls. Those are the edges of the tiles.
On the map, each block represents a tile. A white block means I ran through it but I didn't search around all the corners. A magenta/redish block means I searched the entire tile and found nothing. A yellow block means I found something, and it usually has a name accompanying it. The post below this OP has a list of all mapped secrets with descriptions.
And that's it! So really it's just about counting tiles and keeping your orientation right (I highly recommend using the edges of the tiles as a type of guard rail).
Contributing
If you want to help with the map, post your routes. If you found something and I can get to it with your route, then you can both name it and get credit for it.
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"Back" Room - A room resembling the Backrooms. It's the reason why some tiles are referred to as rooms.
Coconut Monkey - The real prize.
Congrats Corner - "Congratulations, you made it to the corner. Now what?"
Cool Corner - "Cool corner right?"
Dev Promo - "Subscribe to my youtube channel: jiar300 (Obviously some self-promo is going to be easily found)"
Elevator to Heaven - It has a great view.
Freedom! - An exit leading outside the maze.
Hallucinogen - A trap of sorts. It triggers visual and audio effects when entering only certain areas of a tile.
Instructions - General information about the game, the maze and controls.
Meat Room - A room with walls oddly similar to meat.
Text on the Wall - "Text on the wall"
Water Room - A room flowing with water.
Yusaghi's Room - A room filled with white fluff.
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wow, your dedication is actually overwhelming. Im glad you found a way to enjoy it. Im also surprised you didn’t find more stuff, considering the time you spent in the maze. this is going to irritate you, but i can say that the closest you were to the trophy was 2 tiles according to your map.
btw i wish someday i can make this into a stand alone game with a deeper story and even multiplayer and a dozen other interesting ideas id like to implement.
Also the gameplay thermo was at 99% before Mm released the “more things” update, and now its at 74% so i’ll definitely be adding more stuff to discover over the coming days, months
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