LuckyNeanderthal

  • Actividad total 3
  • Última actividad
  • Miembro desde
  • Siguiendo 0 usuarios
  • Lo siguen 0 usuarios
  • Votos 0
  • Suscripciones 1
  • LuckyNeanderthal hizo un comentario,

    What I mean by 'apply logic' is I want it to be able to trigger damage when the 'heart' is in impact with an attack (represented by other text displayers). So like an 'impact sensor' function.

  • LuckyNeanderthal creó una publicación,

    Attaching sensors and logic to text displayer

    OK. So there's this system that I'm trying to do where, during an RPG battle, you have the opportunity to dodge incoming attacks during the enemy's turn (like in Undertale). I'm using a text disp...