JackyPrower
- Actividad total 289
- Última actividad
- Miembro desde
- Siguiendo 0 usuarios
- Lo siguen 0 usuarios
- Votos 149
- Suscripciones 59
-
Have a "Restore on checkpoint activation" toggle on every element
This would be useful in case you need to restore enemies, power-ups or specific collectibles after using a checkpoint. It is currently doable with existing logic but it would be nice to have it int...
-
Screen-Space as a general tweak for every gadget
The idea would be to make it easier for dreamers to get info (and output stuff) on-screen, without having to use time to create and manage a working setup every time. The Screen-Space Tweak could b...
-
Light Sensor gadget
How about a Light Sensor, to know if and how much light an element is receiving. You could use it, for example, to dim the digits on a digital clock, when a light source directly hits it. Or maybe ...
-
Keyframes: show affected tweaks/elements when clicking on a keyframe
Keyframe are one of the most powerful tools in Dreams, but also one of the most potentially catastrophic ones. At the moment you can know what a keyframe does only if you hover on the correct eleme...
-
Test Mode "Focus Mode": highlight all affected gadgets with a "guiding trace" between microchips
The solution could be a sort of "focus mode": in Test Mode, you choose which gadget you want to analyze. After testing it, you would see a "trace" starting from the gadget, and going backwards betw...
-
Test Mode new feature: record/playback last seconds of gameplay
The idea is to be able to track down difficult bugs and problems with very edge-case scenarios. Usually a bug can occur during a certain jump, or in specific conditions, or with the sensing/trigger...
-
Are there any "best practices" for testing logic in a reliable way?
When logic gets complex, sometimes some parts of it can be triggered (or not) in an unreliable way. Of course it's my fault for how I built it in the first place, but I routinely miss edge cases or...
-
Archive Section in the Dreamiverse -- don't let the Dreamscom work be forgotten!
It's no secret that this year's DreamsCom is stellar. It's also sad that it won't be accessible anymore after 2nd of August. So the idea is:create a Mm Event Archive section to be able to access a...
-
Sculpt on depth with dualshock and PS Camera
Hi all! The most important feature when sculpting using the Moves is the ability to move in depth by simply moving your hand closer/farther from the camera. If you have a Playstation Camera, this f...
-
Questions about the Dreamcsom 2021 lanyard
Hi all! I'm referring to this post in particular: https://twitter.com/mediamolecule/status/1417882881981128706 Does it mean the lanyard must be remixed using the hidden font characters? Or is eno...