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How do I make the puppet stay in new position when animation ends?!

  • mmdev7

    So it sounds like you are animating the puppet forwards but it’s root is staying in the same place, so you need to move the root forwards instead of animate the character forwards. I would remove the forward transition from the animation and pulse a mover on the puppet. That will remove the pop back after the animation but also solves things like moving the character through walls if you hit the punch button when facing geomety.

    Hope this helps :) Peter

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