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How do I create an enemy?

  • mmdev7

    I haven’t tried this myself but I would use the inbuilt follow logic on the deluxe puppet to make it follow the player (reduce the min follow range to 0) and then add a health modifier to the character. That way it will follow you and apply damage when it touches you.

    You just might have to be careful to make sure it doesn’t damage itself. You can do that by tagging your enemy with the enemy tag and making sure your health modifier doesn’t affect enemy tags.

    Hope this helps. Let me know how you get on :) Peter

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