Recherche

Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

How do I taper using the curve tool?
0 votes 3 commentaires
Adjust or bypass the 10m drop limit
0 votes 4 commentaires
Need a little logic advice for a tile/ grid based puzzle game please...
0 votes 4 commentaires
Physical/Movable object limit
0 votes 2 commentaires
Why do my puppet's legs 'spasm' after an animation.
0 votes 2 commentaires
How to trigger a selector with background music.
0 votes 2 commentaires
Changing a basic puppet's run animation?
0 votes 1 commentaire
Import audio
0 votes 2 commentaires
Issue with puppet collision, character sliding upwards off of things.
0 votes 2 commentaires
A couple of thermo questions
0 votes 7 commentaires
Where is the blend tool?
0 votes 4 commentaires
How to make an inverted sound
0 votes 2 commentaires
Where is this shape?
0 votes 10 commentaires
Divert controller audio to speakers
0 votes 2 commentaires
Is there a way to edit the volume on parts of an audio track?
0 votes 3 commentaires
Audio Question: Can an audio signal be sent through the timeline?
0 votes 4 commentaires
Is there a way to dynamically change the colour of every object in a group, without connecting wires to every object?
0 votes 2 commentaires
Is there possible to save the best time or score?
0 votes 4 commentaires
Control distance and height of camera with controller
0 votes 5 commentaires
Change the controls on a puppet with a top down camera
0 votes 3 commentaires
Recored the change from tweak menu
0 votes 1 commentaire
How do i get a consistent axis rotation value?
0 votes 2 commentaires
Auto rotate to level out aircraft on ONLY one axis
0 votes 1 commentaire
How to change auto guide's surface snap position
0 votes 3 commentaires
Characters that have no torso or chest but still able to use the procedural animations.
0 votes 3 commentaires
Record from tweak menu
0 votes 2 commentaires
dreamsurf music
0 votes 1 commentaire
Middleware to generate levels
0 votes 1 commentaire
Inverse Square Law for Lights
0 votes 1 commentaire
search--boolean operators
0 votes 1 commentaire