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Have a suggestion to make Dreams a better place?

DreamsCom'22 Fun Idea
1 vote 2 commentaires
Proper Rating System
4 votes 3 commentaires
A suggestion to improve the large calculator
2 votes 0 commentaires
Reset Scoreboard with Logic
6 votes 2 commentaires
DreamsCom 2022
1 vote 2 commentaires
My Ideas For Future Features & Changes
4 votes 2 commentaires
Import Fonts
4 votes 1 commentaire
Show/Hide Lights and Cameras independently from Electronics
6 votes 1 commentaire
Don't display connectors for rarely used tweaks of logic containers when all of their wires are from gadgets within
0 votes 1 commentaire
Paint mode: Fleck rotation locked to 45 degree angles while grid snap is active
11 votes 0 commentaires
Another Improvement to Tag System
1 vote 0 commentaires
Improvement to Tags System for creations: I'll explain :)
0 votes 0 commentaires
Make the laser scope point at a tag only if the laser doesn't hit the selected labels (scenery, objects...)
5 votes 4 commentaires
Improvement to Controller sensor function
0 votes 3 commentaires
Improvement to Ruler Tool: I'll explain
1 vote 0 commentaires
Give Prize Bubbles a more prominent tab
2 votes 1 commentaire
Voice changer and Text to speech
4 votes 2 commentaires
Improvement to player interface in Dream Shaping Area. I'll Explain :)
1 vote 0 commentaires
Raw Controller Input Sensor
2 votes 2 commentaires
Painting Molds to shape of Sculpt Function. I'll explain. :)
1 vote 0 commentaires
Text gadget Font # glitch.
1 vote 2 commentaires
We Need Imp Speed enhancing function. I'll Explain
0 votes 0 commentaires
Bake Animations/Keyframes in Timelines into one Action Recorder
12 votes 2 commentaires
Advance time frame by frame to debug logic in Test Mode
13 votes 1 commentaire
Dream pass it on
3 votes 2 commentaires
Character limit increase + Comment cooldown decrease
2 votes 4 commentaires
Retrieve Fatwire Information Via Timelines Playhead
0 votes 0 commentaires
Improve freeze tool
5 votes 3 commentaires
Optimised storage of paint strokes
4 votes 1 commentaire
"Physical paint flecks" limit instead of physical strokes limit
2 votes 0 commentaires