raz0rbackzwei
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raz0rbackzwei a créé une publication,
Exit dream, re-enter and resume game state
I was wondering how to properly set up something like this:With the full release I want to have a bigger sized game with multiple quests. How do this the right way?There will be several linked scen...
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raz0rbackzwei a ajouté un commentaire,
You can also use tags for multiple different characters
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raz0rbackzwei a ajouté un commentaire,
Outside of sculpt mode it saves thermo but loses quality quickly. A big block in sculpt mode then shrinking it, is also not the best idea because the big block will take huge ammount of thermo.
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raz0rbackzwei a ajouté un commentaire,
You can decrease the cost of an object:https://indreams.me/guide/palette-glossary/assembly/tools/sculpt-detail
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raz0rbackzwei a ajouté un commentaire,
One is "Friend" and one is "Foe". That should do it
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raz0rbackzwei a ajouté un commentaire,
What I did was putting a timer between actually destroying something and doing something else before the timer is finished. But I wonder that myself how to proper use it
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raz0rbackzwei a ajouté un commentaire,
I will cover your primary question:Using labels is great for that. You can set which label should be detected and work from there. So if your sword detects only "foe", the health modifier inside th...
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raz0rbackzwei a ajouté un commentaire,
I also try to have some screenshots ready next time.
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raz0rbackzwei a ajouté un commentaire,
Thanks for your feedback. The level itself is not online as of yet. Maybe I will release just the level for you to have a look? Then I will delete the gameplay and release it as seperate object. I'...
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raz0rbackzwei a créé une publication,
Prevent: Hit a limit - followup question
I'm really having difficulties with this. It's as if only really few things are allowed to have physics. What is the max ammount? I turned off every physic on paintings now :(How much is "many"? As...