Pookachoo
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One of the “how to” videos is on making a first person puppet in such a way that it reflects the player’s camera inversion setting. I’m. It sure why the template is different from that. I can’t sta...
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I have an underwater effect Element, feel free to use if it’s helpful - mine was designed to seem like being on the ocean floor in shallow water so not exactly what you’re looking for :)
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I have an Octopus puppet, more silly than realistic - it’s remixable if you want to see one way of doing this. A lot of invisible parts, so if you want to see how it works turn on Preview Invisibil...
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When yo save a new Element and it becomes a Remix, it ties to the original differently than a normal Remix. There’s a short video on the Mm YouTube channel that explains that difference :)If the ma...
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Sounds like the same issue I had - not a bug, just a little confusing:https://feedback.indreams.me/forums/917431-dreams-bugs/suggestions/39725491-painting-grouped-with-sculpt-won-t-move
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I’m pretty sure you have to clear the whole scoreboard
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This is not possible. Editing in Sculpt Mode affects the Graphics thermo and therefore cannot happen during Play Mode. A good trick to test what is possible, is to stamp a Keyframe - any changes th...
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Yeah, I’ve found the same. I’ve also found that merging paintings, especially multiple times, seems to reach that limit faster. Anytime you can use the Duplicates tweak that will help a lot, both w...
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There’s a limit to how much paint can be rendered at once, even if that paint doesn’t take a lot of graphics thermo. I’m not sure but my guess is that’s what’s affecting the heat map so you might b...
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The camera bookmarks, upper left corner, will also work without any extra logic. Position the camera where you want it, delete the default bookmark, then make a new one and it becomes the default f...