Orue223
- Activité totale 55
- Dernière activité
- Membre depuis
- Abonné à 0 utilisateur
- Abonnés 0 utilisateur
- Votes 21
- Abonnements 14
-
Orue223 a créé une publication,
Pathfinding Gadget
Pathfinding would allow us to create complex behaviours that appear to be able to navigate around the world. This would just be A* pathfinding using nodes that you connect to eachother to create pa...
-
Orue223 a créé une publication,
Live Clone Logic
Basically same as way live clone works with sculptures but for microchips. This way we could change logic and it would update across lots of objects. Only way to do this currently is by emitting ob...
-
Orue223 a ajouté un commentaire,
Yeah its okay, thats fair. They'd most likely have posted on the how to page if they were looking to figure out how to do it is all I'd say. This is about coming up with new ideas to improve dreams...
-
Orue223 a ajouté un commentaire,
It wouldnt react physically correct though. Say I attach a follower to the moving part of it. Its gonna stop at the end of a connector. What if I want to change the shape? Have to redo the whole thing
-
Orue223 a ajouté un commentaire,
Too be honest, its not very helpful. I'm very experienced in working with the engine, so its a little condescending. I know I can do those things because I've done them thats why I suggested them. ...
-
Orue223 a ajouté un commentaire,
The paint count is based on whether theyre powered on causing a max paint flag. It's better to power off at distance as some rending is worse than no rendering so turning the power off at a distanc...
-
Orue223 a ajouté un commentaire,
I've used both these solutions theyre good for certain things but are bad overall. Like say if I created an L shape and rotated it with physics on, the moving part of the connector wouldnt be corre...
-
Orue223 a créé une publication,
"Foliage" checkbox for paintings
This would make the painting use less flecks at a distance (fleck density) only activate when in view of the camera and completely not draw at a distance and maybe only activate physics when player...
-
Orue223 a créé une publication,
New Painting Tools
Right now we only have draw flecks in a line. But what about tool to draw flecks in a smooth curved line by choose too points then the curve amount or a rectangle/oval tool
-
Orue223 a créé une publication,
Sculpture Keyframes
Just to make stop-motion animation more accessible. It would work same as paintings keyframes and hopefully have onion skinning to help with the process.