when i upload a collection it has levels in it that isnt a part of the collection
when i do a collection upload and set every level to private in that list it shows levels that either use to be in the collection or never was in the collection and some levels that are old versions before they became something else but when i goto view collection i only see the levels i want in the collection, so is this happening? when i set all the levels in the collection to private when uploading the only levels that should be on the list are the ones actually in the collection and nothing else.
is this a bug?
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Hi sorry EternalDarkness,
Are you able to take some screenshots to explain what you're meaning as I'm a little unsure of what's happening for you :)
Maybe a screenshot of what you expect/are seeing. Is the collection uploaded online so I can see it as well maybe?
Thanks,
Catherine -
for more info on this screen the levels android ver2 and android and dkc4 them 3 levels don't exist in the collection.
to me i think it's when you create a remix of a level then add an object from another level into the remix level then on this screen it will show both the original and the remix and the object level that was used in the remix but in the collection only the remix should be in this list among other levels.
so really the only levels that should be shown in the list in the picture are levels that are actually in the collection, otherwise this list will get bigger and bigger full of levels that's not actually on the collection. -
Hey!
So I think I understand what you mean based off the image and the explanation of it, and you are correct.
If you are working on something and then save out an object from that element or scene as a new creation because maybe you want to have it as an external element to work on, or for others to use that is then tied to the scene/element you were working in.
So if you then want to publish your collection that contains that new creation, it needs to publish that scene/element because they are now a part of the scene/element in your collection and for it to have the correct genealogy and the instance of that creation within it, it needs to be online too.
So it's not really a bug, as it allows you to keep references between your things your creating, while also maintaining the credit chain.
So it’s totally correct that you’re seeing these elements/scenes when you publish your collection, if you don’t want others to be able to see those creations then keep the private save selected on them.
The only thing I would be careful about is make sure it’s not then going to save a local save you might have of older assets over newer versions as if it’s saying all those things need publishing it’s because there’s a local save you have of them that isn’t saved online.
And if you then went in to edit your collection and selected update, it will only then show you the elements/scenes that are in your collection, not these ones that you just published :)
So your collection isn’t having items in it that it shouldn’t it’s just to keep the chain of references with them all :) If that all makes sense!
Thanks,
Catherine -
'@mmdev6 i guess it's fine but what if i make a collection that has 50 or so levels/items and then each one of those levels/items used an item from online that someone made or i made in another level that isn't apart of the collection but when uploading the collection then it will be added to the list even when its not part of the collection, that's basically saying 50 levels in the collection +25 more levels that's not in the collection just because there were used in those 50 levels thats too much of a list to go through, it should just display what's in the collection (or add the filter option to display levels in collection only) when uploading to be helpful to the player instead of having a big long list of what's gonna be uploaded.
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