Vai al contenuto principale

Ricerca

  • AndymationB

    I would guess there's a physical paint that's connected at both ends between the guitar tip and an invisible object that contains some following logic to move on top of enemies or otherwise stay in front of the character.

    But that's just a theory.

  • AndymationB

    I sent you a rough proof of concept. Clearly you could add more lighting effects, different targeting options, etc. Also the paint fleck density could be heavier if I didn't move the imp so fast while paintining. But you get the idea.

  • Supposer

    Wow! How have I not seen that video before?!

    I think Andymation is on the right track. If it helps, I made a tutorial on how to make paint that you get set the start position and end position of, waaaay back: https://www.youtube.com/watch?v=1KvLhOE6-BA

    I'd love to see that mock-up, Andy?

  • AndymationB

    You bet, buddy.

    Testing it after a night's sleep, I realize that my follower / trigger zone setup is not ideal. It's not locking on properly in some cases. Someone with some superior logic skills could probably fine tune that for you.

  • narvikgutten

    Thanks for all the help :)

  • narvikgutten

    If anyone's curios how my lightning turned out, you can check out my "The Pilgrim" creation :)

Accedi per aggiungere un commento.