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Changing the collision shape during animation?

  • Supposer

    Make sure the specific sculpts you want to have collision have collision turned on. Otherwise it normally only uses the puppet's collision, which is simplified.

  • Denjo92

    So, you used the same keyframe which changes to crouch, also change the collision shape? Strange. That should work. I just did it on my puppet.

  • LOLGuy213

    Sorted it as Denjo92 suggested. Entered my keyframe, scoped out and selected the puppet, then changed the collision shape.

  • LOLGuy213

    Oh woops that still doesn't seem to work.

  • LOLGuy213

    Nope I HAVE NOW fixed as Denjo92 said - whilst editing the keyframe you can tweak the whole puppet by clicking L1 and Square on the blue circular pad on the bottom of the puppet.

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