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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Is it possible to place an object above a rolling ball
0 voti 3 commenti
how to use r2 pressure
0 voti 2 commenti
Is it just me or is the orientation data (from a tag) kinda broken when you break it down manally?
0 voti 4 commenti
Prevent stance from interfering with attacks
0 voti 2 commenti
Teleport an object, but only the x position.
0 voti 3 commenti
Can you help me solve this odd issue with having two timelines affecting the same object?
0 voti 2 commenti
have a puppet knock something over
0 voti 1 commento
How do I get an object's orientation with respect to the world axes?
0 voti 2 commenti
There should be an option in keyframe tweak to record rotation in respect to the world axes.
0 voti 1 commento
Why is my imp miles away when I'm trying to sculpt or cut out onto an object.
0 voti 2 commenti
How to animate deformity on a physically bouncing ball (not animated)
0 voti 2 commenti
What do you think is the best way to create a puff of smoke painting that will linger in the air for a while and then gently fade away?
0 voti 5 commenti
Puppet Jump Interface
0 voti 3 commenti
Two grouped objects will no longer move together. Did something change with the update?
0 voti 2 commenti
Increase max health permanently
0 voti 3 commenti
Collaborator only comments
0 voti 3 commenti
How do I get a Look At Rotator to only have control over my LOCAL Y axis rotations (or mimick that behaviour some other way?)
0 voti 2 commenti
How do get an object's movement direction?
0 voti 3 commenti
use remote while keeping controler camera on?
0 voti 1 commento
Is there any way to use a sculpt as a trigger zone?
0 voti 6 commenti
Is there a way to save a picture like you could in LittleBigPlanet?
0 voti 1 commento
How do I record rotation with a keyframe so it records 'world' rotation, i.e. not 'local'?
0 voti 1 commento
how do i stop a puppet from auto moving around an object?
0 voti 2 commenti
Hi, is there a gadget to create a game using only the Move Controllers as main input?
0 voti 1 commento
How do I: Add an object that will collide to a group (like a hitbox) and still be able to move the rest of the group with advanced movers?
0 voti 1 commento
Character select
0 voti 3 commenti
What are the parent ends of the motor bolts in the Dreamiverse Kit Power-ups connected to?
0 voti 1 commento
Transform vector by rotation
0 voti 1 commento
when my puppet jumps and lands the right leg doesnt move for maybe 2 secs im only using the default puppet move animation.
0 voti 1 commento
Auto level diving character around only one axis
0 voti 3 commenti