Ricerca

Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

How do I do detailed painting on scuptures?
0 voti 1 commento
How do I bend shapes?
0 voti 0 commenti
Adding a saved explosion created with keyframes into a new scene?
0 voti 0 commenti
Set the health back to max
0 voti 1 commento
When falling from a sufficient height my puppet sometimes clips through the platform and dies
0 voti 2 commenti
How do I get the current value of the scoreboard?
0 voti 2 commenti
Make a spring?
0 voti 2 commenti
How on earth do i create a dream
0 voti 3 commenti
Can I change properties of a sculpt in play mode just by pointing the imp at it?
0 voti 3 commenti
controller sensor how do you separate the up/down/left/right analog signals?
0 voti 1 commento
How do I make text sort "behind" a wiper?
0 voti 1 commento
Two questions...aligning a bolt/hinge and picking colors/finishes
0 voti 2 commenti
is there no better way to force a puppet to face a fix direction?
0 voti 1 commento
How do I make the Active Port on a Randomiser output 1-9 rather than 0-9?
0 voti 5 commenti
Health Bar
0 voti 4 commenti
Soundeffect
0 voti 5 commenti
Cannot get variable to persist
0 voti 6 commenti
Logic 101...a hinge on a box.
0 voti 4 commenti
If you have multiple scoreboards, can you control their order?
0 voti 6 commenti
Start a signal generator from an offset defined by an input wire?
0 voti 11 commenti
Money System
0 voti 2 commenti
Q about starting a scene with a cutscene.
0 voti 3 commenti
Any simple way to switch between cameras on a timeline?
0 voti 3 commenti
Tower stack game logic?
0 voti 2 commenti
How do I swap two variable's values?
0 voti 4 commenti
Is it possible to collide painted flecks with shapes or puppet?
0 voti 1 commento
How do I get my trigger zone to trigger only once?
0 voti 2 commenti
How do i draw a door (and remember the controls)
0 voti 1 commento
how do i make a puppet spin?
0 voti 5 commenti
Having a controller input make another controller input inaccesable
0 voti 2 commenti