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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Objects in front of text
0 voti 6 commenti
Any way to keep an object on the end of a joint (i.e the 'child') as moveable but stop it flapping around as it's parent moves?
0 voti 9 commenti
How do I use the output from a camera as a HUD element i.e. picture in picture, like having a "targeting cam"?
0 voti 3 commenti
Motion capture
0 voti 2 commenti
How can i make subscenes in a dream that are not visible in my creations' general page?
0 voti 7 commenti
すでにあるノート情報を、別の音源内へ複製したい
0 voti 0 commenti
How do I make a dragon breath fire while moving?
0 voti 16 commenti
Do Nodes use much Thermometer?
0 voti 6 commenti
Cylinder extending from flat side of half sphere
0 voti 5 commenti
[DS4] Rotate an object along one axis with Precise Move (motion woes)
0 voti 4 commenti
How Do I: create this kind of bass?
0 voti 8 commenti
A bit confused by sound effects. Why is the waveform different every time I press play?
0 voti 5 commenti
Toggle state
0 voti 6 commenti
How do I make a sound come from everywhere?
0 voti 2 commenti
Questions relating to sculpting
0 voti 2 commenti
TIMELINE, ..going nuts @$#@ HELP
0 voti 3 commenti
How do I make the emitter shoot at a spicific point?
0 voti 3 commenti
Multiple Cameras
0 voti 3 commenti
how do i reverse a precise constant number down into decimals....
0 voti 4 commenti
Turn off keyframe wires
0 voti 3 commenti
Is this Signal Manipulator behaviour explainable or some kind of bug? (picture linked)
0 voti 4 commenti
in a dream with scenes linked how do i make a variable save to the scene itself and not passable to other scenes.
0 voti 1 commento
in a dream with scenes linked how do i make a variable save to the scene itself and not passable to other scenes.
0 voti 0 commenti
Have puppet face direction of force when hitting sideways bounce pad.
0 voti 2 commenti
How do I remove connection to copies?
0 voti 2 commenti
Can you help me with my door logic?
0 voti 17 commenti
Incrementally scale object using logic
0 voti 7 commenti
How do I make an automated gun turret do a search of it's range of motion (with logic, not animation)?
0 voti 3 commenti
How do I make sense of the Laser Scope outputs? 'Local' doesn't seem to provide data that is actually local to the object.
0 voti 3 commenti
How do I move a little object to the end point of my laser?
0 voti 2 commenti