OgTheEnigma
- Attività totali 319
- Attività recente
- Membro dal
- Segue 0 utenti
- Seguito da 0 utenti
- Voti 186
- Abbonamenti 51
-
The main risk I can see is if a Node has lots of input wires and lots of output wires. This would lead to an increase in the total number of wires, because wires would have to be generated between ...
-
There's a table near the bottom of this page: https://docs.indreams.me/en/help/dreams-workshop/how-to/audio-importer/user-guide which shows import level requirements and associated permissions. In ...
-
This would take too much data. Dreams is designed for Scenes to take a few MB at most. Video files would be the antithesis of that.
-
"The problem with using animation points is that it also saves me the spatial position of the scene, not just the rotation. That is, my element is an object that moves in space, and if I activate ...
-
You can do it with a Look At Rotator's Screen Space Direction. Use Vyzium's Sine & Cosine gadget. Input your angle, and you'll have 2 output lengths, from sin and cos, with an implied max distance ...
-
The main issue for me with Selectors is that they're limited to 10 output ports. Variables also have the benefit of being able to use 'Get' Variable Modifiers anywhere without having visible wires ...
-
I expect they'll add a quadruped puppet at some point in the future. Mm haven't made big changes to the creation tools since beta, as they've been fleshing out the rest of the Dreamiverse, but I im...
-
Yes x100!
-
It would be nice for a simple way of doing this. For Scenes where I've had this issue in the past, I placed blank instruments for a few frames at the start of the Timeline, although I don't know if...
-
I would really appreciate adding this; I think 2 decimal places will be sufficient. Trying to make Elements Thermometer efficient is an important part of creation. You can kind of do it already wit...