HuntFamily99
- Attività totali 18
- Attività recente
- Membro dal
- Segue 0 utenti
- Seguito da 0 utenti
- Voti 0
- Abbonamenti 4
-
HuntFamily99 ha commentato,
quick question, should I state what type I'm using, like pro/non-pro PS4, US/Japan controllers, and what type of control scheme I use?
-
HuntFamily99 ha commentato,
Thanks, Pookachoo, it does make better sense your way. I'll get on it right away, Pookachoo, and the others for helping me. PS to Pookachoo: do you want to be included as a helper to this guide?
-
HuntFamily99 ha commentato,
TAPgiles, the writing part is what I'm messing up on. Like how do I make the writing easier to understand for an average player, playing this game.
-
HuntFamily99 ha creato un post,
in-game guide
hello again I'm doing now a in-game guide level, where I tell the players how to do certain trophies, and most of it is text gadgets which I did that, but the part I'm struggling is the section whe...
-
HuntFamily99 ha creato un post,
A ratchet and clank esquest playable characters
Hello again, I'm trying to make where a puppet has a imp on the back like ratchet and clank, and like ratchet and clank I would like the imp to take off the back and go in smaller areas that the pu...
-
HuntFamily99 ha creato un post,
how do I make full control sceme that is inverted?
hey I'm trying to make a short game where the controls are inverted, like cross=down d-pad, square=right d-pad, camera and movement controls are swapped i.e. left stick is camera and right stick is...
-
HuntFamily99 ha creato un post,
how do i make it where after beating certain levels in a game unlocks new dialogues and new levels to complete?
hello, i'm working on a game where after beating certain levels in the hub room, it unlocks new dialogues to hear and new levels to beat. my only solution was mapping each new dialogue to the hub c...
-
HuntFamily99 ha commentato,
hey how would you make like a soltaire game? because I would like to make a varent version of the classic game.
-
HuntFamily99 ha commentato,
(I'm just winging it here), but if you found a way to use 'look at an angle' around the center of the piece, with dropouts at angles other than 90° with a 'rotator' to move the 'look at an angle' i...
-
HuntFamily99 ha commentato,
Hey people who commented on this, thank you for all your help. I'll take each one in consideration next time. Also sorry for posting this in the wrong folder. If mm was like some of the YouTubers ...