KlawUK

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  • how to get puppets to walk towards something at normal speed

    I have tried a couple of approaches with no luck:- attach follower to the puppet following a tag - result is the puppet is almost dragged towards the tag with its feet sort of shuffling along. Look...

  • Invisible object and force applier?

    Do force applier still work on invisible objects? I have my object moving around with a force applier just fine. Then I turn it invisible with a key frame and it no longer moves (I can tell as it i...

  • Mass of object and movers/gravity

    Does the mass of an object have an impact on how effective movers etc are? I have gravity turned off and I copied a microchip from one object to another (updating a model in a scene) and the new on...

  • Light the background to replace ambient light?

    I want to have a dark/black background but if I do that using the sky tool the objects in the scene look terrible. How do I effectively replace the additional lighting that the coloured sky was pro...

  • Multi scene dream not ending properly

    I just started with multiple scenes. When I had one scene in a dream the doorway gadget ended the dream. I added a second scene with the same doorway trigger - it shows the transition but the game...

  • Carry score to next levels

    I finally have two levels! And am now trying to figure out how to carry score and lives across from level 1 to level 2.I have a score gadget but there is no ‘persist in dream’ button. I tried using...

  • Set an emitter to a specific angle

    Eg how do I get an emitter to emit an object 30 degrees from vertical? I want to feed a specific value in to ensure consistency rather than adjusting the arrow by eye as I want several emitters all...

  • End game not go to next scene

    At the moment I have one level, and when you get to the goal it triggers the doorway which exits the scene. If you lose all your lives it also triggers the doorway because it’s game over.But when I...

  • Why are explosions so difficult for me?

    Trying to make a simple explosion for when my player ship crashes - fireball type thing. But I can’t figure it out at all. I’d like to have it grow and then fade away so a simple paint effect won’...

  • Number display - hold last number

    I want to use number displays for debug info - showing eg impact amount or velocity. But as soon as the impact goes away the number changes back to zero so it disappears immediately. How do I get t...