kemengjie33
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But batteries can also be tweaked to certain power levels, which was very useful. I've been using the calculator gadget as a replacement (not actually calculating anything just setting the B output...
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Was playing with this car last night. The 69% shocked me to, but I actually got it down to below 9% by using the sculpt detail tool. It still looks pretty much the same, the roof is just fuzzier.
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Is the building made up of a bunch of smaller sculpts?I was doing some testing and it seems sheer number of objects affects gameplay. I was trying to make a level only using a single cube. I had a ...
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I just made a level with this. "Animation test with playback controls." Getting the timeline to go back and forth is actually rather simple, but having audio play backwards means you have to go int...
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To avoid copyright maybe you could change the name to That Thang...
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You can. Easiest way I know is to plug a timer into the playhead and have it count down. There are other ways. I have a level in which all the animation and sound is reversed with a button if you w...
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Maybe we need to rename movable to locked/ unlocked (in group), seems to be a lot of confusion.
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@amchornet76 "A follower has an input for XYZ position directly :) it's on the third page" Oh that's interesting. So basically you could make a game where the player inputs coordinates (with a sl...
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Actually, you only need the one tag, you use an emitter to send the tag to the different locations. How you want to input your coordinates can vary. Since you seem to know the numbers for the locat...
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You could just emit the sphere at the coordinates. Or if you want it to move from place to place emit a tag at your coordinates. Then use a follower, once the sphere reaches the tag, emit the next...