検索

Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Two grouped objects will no longer move together. Did something change with the update?
0 2 コメント
Increase max health permanently
0 3 コメント
Collaborator only comments
0 3 コメント
How do I get a Look At Rotator to only have control over my LOCAL Y axis rotations (or mimick that behaviour some other way?)
0 2 コメント
How do get an object's movement direction?
0 3 コメント
use remote while keeping controler camera on?
0 1 コメント
Is there any way to use a sculpt as a trigger zone?
0 6 コメント
Is there a way to save a picture like you could in LittleBigPlanet?
0 1 コメント
How do I record rotation with a keyframe so it records 'world' rotation, i.e. not 'local'?
0 1 コメント
how do i stop a puppet from auto moving around an object?
0 2 コメント
Hi, is there a gadget to create a game using only the Move Controllers as main input?
0 1 コメント
How do I: Add an object that will collide to a group (like a hitbox) and still be able to move the rest of the group with advanced movers?
0 1 コメント
Character select
0 3 コメント
What are the parent ends of the motor bolts in the Dreamiverse Kit Power-ups connected to?
0 1 コメント
Transform vector by rotation
0 1 コメント
when my puppet jumps and lands the right leg doesnt move for maybe 2 secs im only using the default puppet move animation.
0 1 コメント
Auto level diving character around only one axis
0 3 コメント
Is there a way to copy a colour from one Text Box gadget to another without using a wire?
0 1 コメント
Stop space ship from moving after crash.
0 5 コメント
How do I get this floating object to rotate and face the direction my left stick is pushing in?
0 3 コメント
How can I get around this annoying Timeline issue?
0 7 コメント
What's going on when I try and duplicate microchips?
0 3 コメント
Lock rotation on Z-axis
0 2 コメント
Puppets hands dont collide with object
0 7 コメント
Collision wont work
0 2 コメント
Save current time as zero time
0 2 コメント
Group two or more sculpts so they move together?
0 4 コメント
Why can other people's private dreams be used in my own?
0 3 コメント
What is the Z reading on Scene Space Direction (from Look-At Rotator) a measurement of?
0 4 コメント
Question about editing sound effects
0 7 コメント