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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

any way to balance FPS between PS4 PRO and non PRO?
0 0 コメント
tips to reduce low FPS when using 21 puppets?
0 2 コメント
Disable controls during an animation with no cameras.
0 3 コメント
Designate my starting level?????
0 3 コメント
Crouching in first person. How do i reduce time for camera? Or, how do i automatically crouch and stand when in/out of area?
0 1 コメント
Controllable Color Customizer
0 11 コメント
why doesnt this work or how do i make this work....
0 3 コメント
Can't seem to make a scene entrance point with a doorway work.
0 1 コメント
Timeline problem when set to sustain
0 5 コメント
How do I detect the number of emitted objects in a trigger zone
0 5 コメント
why can't teleporter logic teleport using a XYZ input numbers without a tag?
0 2 コメント
How do I get a black sky and silver metallic objects in the same scene
0 2 コメント
Hex color code
1 8 コメント
Race car positioning system?
0 4 コメント
Disable Offscreen Death of Puppet?
0 2 コメント
Move puppet hands with motion sensor
0 0 コメント
How do I create a working, interactive computer screen?
0 1 コメント
why no update for more than 4 months now?
0 5 コメント
looking at the UI icons why is there a (uiinventory) and (uijustcollected) if there is no inventory logic?
0 2 コメント
how do i make a portal that works both ways that is also wireless and can have its location be changed?
0 0 コメント
Fix the floating point problem where objects fall apart further I get for the centre of the world
0 5 コメント
Add a health modifier for headshots?
0 1 コメント
Add a health modifier for headshots?
0 0 コメント
puppet rigging loose after pressing play, please help.
0 3 コメント
how do i fix a puppets walk default animation? when it walks it sorta floats and drags its feet around
0 1 コメント
Anybody make an effective path finding enemy?
0 5 コメント
anyone know how to make this logic setup?
0 2 コメント
Make look at rotator stay upright on different axis?
0 4 コメント
How do I collaborate with other creators?
0 2 コメント
How to share info via interaction?
0 3 コメント