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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

How do you prevent your puppet from getting stuck on every small object . And how do you limit walkable areas ( legdes)
0 3 コメント
How do I change the category of my creation ?
0 2 コメント
Animation replays when respawning (solved)
0 2 コメント
How to make loop animations start and end smoothly?
0 3 コメント
why can't i set scenes in a dream to private when uploading? i dont want them to be playable when my game isnt comepleted
0 4 コメント
HELP! my space used is at 0.90GB/1.00GB getting a warning saying to delete some local save data but i don't want to.
0 3 コメント
Do non-persistent variables count towards the limit of 128?
0 5 コメント
Best way to make sure data isn't lost?
0 4 コメント
How do I use make an enemy follow the exact path of another animated enemy but slightly behind it
0 6 コメント
Seeking clever folk to weigh in regarding the logic required to produce a fairly unique kind of environment...
0 5 コメント
How do I remove myself as a collaborator?
0 6 コメント
how do i make a object spin while its in a group with another object and the whole group moves together as 1?
0 7 コメント
Sun shadows have draw distance limit, but light gadget shadows don't?
0 4 コメント
A few problems with logic
0 3 コメント
puppet interface gadget + custom walk cycles
0 0 コメント
how do i remove elements from genealogy when the element is no longer being used in the scene?
0 2 コメント
how do i hide the versions and release? in a scene i don't want people to play older outdated version.
0 0 コメント
a version of a scene is playable online but the scene itself hasnt been uploaded online only by being in a dream
0 1 コメント
Can I attach physical strokes on multiple points?
0 3 コメント
Will people I use contents from be deleted from the credit list, if I delete all the creations I use from this person?
0 2 コメント
Is there a way so motion controllers can only move the imp in a single plane like the DS4?
0 1 コメント
Dream construction could be clearer
0 2 コメント
Waypoint & Compass
0 1 コメント
Questions about the FPS template.
0 0 コメント
Can I change the camera distance where the puppet becomes invisible?
0 9 コメント
How do I solve this odd issue applying logic to an emitted object?
0 5 コメント
How do I lock 2-d object's orientation when it is moveable
0 6 コメント
What's the difference between Sky Hue Cycle in Sky Properties in Sun & Sky and Hue Cycle in Light and Colour in Grade & Effects?
0 1 コメント
How do I go about creating an artificial horizon hud element for my flight game?
0 7 コメント
How to remove Imp Sound during level transition?
0 2 コメント