mmdev1 - John & Luci
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mmdev1 - John & Luciさんがコメントを作成しました:
Hi,In the painting tweak menu the is the animation speed, which controls the speed the stroke 'flows' For the frame by frame animation there is another setting on the frame by frame animation page ...
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mmdev1 - John & Luciさんがコメントを作成しました:
Hi, You can't stretch a painting but you can use the start and end point tweaks to trim in down a bit.John
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mmdev1 - John & Luciさんがコメントを作成しました:
Paintings don't have any collision.But if you use the force applier gadget it has an option to affect paintings, so you can make it bend the grass over.John
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mmdev1 - John & Luciさんがコメントを作成しました:
If wire go to different groups or objects they fade after a while as the screen becomes messy. if you select a gadget/s with x it will show all the wires connected to itJohn
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mmdev1 - John & Luciさんがコメントを作成しました:
Did you know you can wire directly into the tweak menus?try wiring the control sensor into the speed of the rotator instead.You may have to put it through a splitter gadget first so you only get th...
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mmdev1 - John & Luciさんがコメントを作成しました:
Hi,In the puppet option menu (L1 + square over puppet) there is an option called face camera direction, tick that on and try again :)
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mmdev1 - John & Luciさんがコメントを作成しました:
Are you using DS4 or Moves?John
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mmdev1 - John & Luciさんがコメントを作成しました:
Additionally cameras magically turn on if your puppet walks into their view, which is useful, so if you've stuck the camera inside the puppet it may not activate, so make sure you wire a switch to ...
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mmdev1 - John & Luciさんがコメントを作成しました:
Hi! You can actually set the camera distance in the control sensor, which is inside the puppet to 0 to get an fps mode.To get inside Hold L1 (shift) and press x, you'll see a screen effect and go i...
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mmdev1 - John & Luciさんがコメントを作成しました:
I'll try and add to this when I get some time :) - John