mmdev1 - John & Luci
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Hi,The signal manipulator is the thing you want,If you select the custom mapper in its tweaks you can grab the top and bottom of the graph you see to convert signals.Conversely you can use a calcul...
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Hi!Luckily there is an alignment option in Dreams (but it's slightly hidden)To see it in action sculpt your self a cube and duplicate it.Then turn on the "Precise move" guide.Then if you grab a poi...
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Hi,Thanks for the feedback. John
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Hi,Unfortunately there are no editor options like that yet,But if you stamp down a camera in edit using the grid, you can scope into it and out again to reset you view, hopefully that will helpJohn
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Hi,I'd just use a keyframe with smoothing on, set to adjust the transparency of the text.John
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Hi,As I say it will require some complex logic, laserscopes can get you a surface normal, but it depends what you do with that info.So the answer isn't straight forward so I recommend starting simp...
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Hi,This is possible, although it will take a good amount of logic work that I can't explain here easily.Basically you need to make your character and joint it up with a parent child hierarchy.Then ...
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Hi,In the main tool menu, there is an option down near the end (an eyeball icon) called hide, just click on all the things you wanna hide and they turn yellow.Leave the tool and they all didsapear,...
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Hi,Use a keyframe to record the change.Then power on or off the keyframeJohn
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Hi,You could just grab an action recorder and record yourself sliding the brightness up and down in a cool performancy way.John