fivetimesone
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fivetimesoneさんがコメントを作成しました:
Take a look at the advanced mover gizmo, it must also match the orientation, as the movement depends on the gizmo's axes. If the mover is not directly attached to the object, the orientation of the...
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fivetimesoneさんがコメントを作成しました:
They are meters/degrees per second(squared).
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fivetimesoneさんがコメントを作成しました:
That's the method I was originally using until I noticed the label feature on paintings. Just curious if I could use that instead. Thanks though.
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fivetimesoneさんが投稿を作成しました:
How to detect a painting label?
I activated a label on my painting, but it doesn't get detected by a trigger zone. Is it possible to detect the set label on a painting?
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fivetimesoneさんがコメントを作成しました:
Dang that's what I was afraid of. Thanks though
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fivetimesoneさんが投稿を作成しました:
Align textbox with the grid?
I've got a circular textbox that needs to be aligned with the grid/centered on an object, but it doesn't seem to wanna get on the grid no matter what. Is there a way to do this?
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fivetimesoneさんがコメントを作成しました:
The Play Once option on the timeline will continue to the end no matter what. You could connect an input to reset it, but it will still try to finish after being reset.I recommend you connect the t...
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fivetimesoneさんが投稿を作成しました:
Telescope HUD?
Is there an easy way to display a telescope view, like an empty circle with black all around it to fill the screen? It seems with text boxes, the only way would be to use a bunch of shapes.
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fivetimesoneさんが投稿を作成しました:
Exclusive Gate Lag?
I'm using an exclusive gate to activate abilities, but it seems there's a frame delay between the Input and Active output. Is there a way to stop this from happening, or an alternative?
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fivetimesoneさんがコメントを作成しました:
Sounds good, it'd be great if the 2 rotators work but I'll try putting both of those in motion later, thank you.