AndymationB
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AndymationBさんが投稿を作成しました:
Color Picker Shortcut
I could have sworn I've seen devs in streams pull up the color picker without going through the menu. But I can't seem to find a listing for it anywhere.Am I just imaging things, or is this one of ...
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AndymationBさんが投稿を作成しました:
8-Directional Movement
I've been thinking of making a top-down-ish camera style adventure game, but I want it to have a retro feel to the movement.I've made logic for the player character that uses > / < calculators and ...
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AndymationBさんが投稿を作成しました:
Follower Speed Input Question / Puppet chip size Question
I'm using a value slider to input a follower speed. It is set to overwrite, not modulate. But, I notice the speed value is approximately 5.2 times less than the desired value. This is all happening...
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AndymationBさんが投稿を作成しました:
AI choose the closest target
I would like to make a Hunter AI system that chooses the closest of five available targets.So far, I've put a chip in each target with a laser scope and a transmitter that sends out the distance fr...
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AndymationBさんが投稿を作成しました:
Keyframes recording size, when I only want rotation
I shrunk a puppet after making some custom animations, and now the animations make the affected parts of the body balloon back up for a moment.I used FK animation with the move controllers by tappi...
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AndymationBさんがコメントを作成しました:
My guess would be that the sky hue only affects the sky and it's emitted light, whereas the grade & effects hue affects the whole scene? So if you have a scene with lots of other light sources, li...
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AndymationBさんがコメントを作成しました:
On a side note, there seems to be a bug where editing a post makes it post in triplicate. XD
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AndymationBさんがコメントを作成しました:
I'm not totally sure how you had your group set up, but if your sphere is moveable, it probably needs to be attached to an immovable object. I would group a static cube to the camera, use a connect...
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AndymationBさんがコメントを作成しました:
You could set it to animate without making it physical maybe?Andy
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AndymationBさんがコメントを作成しました:
I believe this youtube video covers how to use variables to do that. It might be the wrong one. I know he talks about it in one of them.https://www.youtube.com/watch?v=2Iu48bEHv2UAndy