Pixl1983
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Pixl1983さんがコメントを作成しました:
Hi Spirit-X,You're not alone in thinking this feels like it should be simple, but is in fact quite a challenge to get working as intended. There is a really solid solution that requires actual math...
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Pixl1983さんがコメントを作成しました:
Sorry, video can be seen here>> https://youtu.be/4bxaDXu1OAk
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Pixl1983さんがコメントを作成しました:
Thanks for the advice, I did try this but wasn't successful however I may have been doing something wrong. But I also think I may have come across a bug. See the video attached. One way of testing ...
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Pixl1983さんがコメントを作成しました:
I'm having a similar problem. I put an advanced mover on an object and it doesn't seem to collide with anything unless I turn on moveable, at which point the object orientation gets disrupted by co...
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Pixl1983さんが投稿を作成しました:
What's the best way to make a collision boundary for a vehicle like on the Deluxe puppet
I have a vehicle that has moving parts (ship with a rotating aim ring round the perimeter). When I make the ship group moveable a collision makes the elements lose their orientation and they don't ...