dr_murk
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dr_murkさんが投稿を作成しました:
Converting between Angular Velocity and Degrees per second?
What is the relationship between the units of the output of the rotation sensor's angular velocity and the advanced rotators speed settings? The latter is definitely degrees per second. What are th...
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dr_murkさんが投稿を作成しました:
Tweak gravity of individual objects?
Is there a way to tweak the effect gravity has on individual objects? I know there's a global tweak, but can't find a way to do it on a single object.
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dr_murkさんがコメントを作成しました:
There's a switch gadget that also works great for this!
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dr_murkさんがコメントを作成しました:
You want the strength of the follower to be inversely proportional to it's distance from the tag. That is, the closer it is to the tag, the lower the strength should be. You can do this by creating...
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dr_murkさんがコメントを作成しました:
edit: or just *force possession
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dr_murkさんがコメントを作成しました:
You can put a controller sensor on any object and make it possesable (or just for possession, even easier). When possessed, the right joystick will move the camera around. Here's demo of me doing t...
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dr_murkさんがコメントを作成しました:
To those that are interested, I DID manage to get something working quite well! https://indreams.me/scene/ZL3hGG_TG2AThis includes:Only being able to change direction when in contact with the groun...
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dr_murkさんがコメントを作成しました:
Check out my "Ball with Controller and Smart Camera" demo for my technique. https://indreams.me/element/b9jjwSwsQbk I made an invisible ball that follows the controlled ball. The camera is attache...
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dr_murkさんが投稿を作成しました:
How do I make a controllable ball, marble madness style?
I'm struggling to get the combination of controller sensor, signal splitter, and advanced rotator working correctly.I just want to make a ball which I can control with my left stick.I have the cont...
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dr_murkさんがコメントを作成しました:
'@climber39 I've also been searching for that but with no luck. I'm worried they removed it.