se24vad
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se24vadさんがコメントを作成しました:
'@MostlySquares yes, I've tried coolpaitr for ps4 in VR - since then I'd never want go back to 2d whenever possible. Hopefully Dreams will amaze me when VR support comes out.
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se24vadさんが投稿を作成しました:
having issues guessing "depth" when painting
hey people, did you have hard time guessing where the imp will put a paint stroke?Try to draw a vertical line. (With movecontrolers this is difficult. With dualshock its easy, because they always s...
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se24vadさんがコメントを作成しました:
thank you. looking forward to the new tutorials and will be practicing my skill further :)
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se24vadさんがコメントを作成しました:
I could imagine the dualshock could work like the motioncontroller. pushing it towards the camera brings the imp closer to the sculpt and draging the controller back to yourself (away from the came...
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se24vadさんが投稿を作成しました:
sculpting with dualshock almost impossible
having very hard time sculpting with dualshock. the navigation is very difficult. especially when you try to make a "stoke" motion. you need to pan (left/right) and rotate (e.g. around an edge) the...
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se24vadさんがコメントを作成しました:
I also don't see the red camera icon. it just display the zoom level and imps are same size no matter if I drag controllers apart or together. but I have the feeling the the "detail level" still ch...
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se24vadさんがコメントを作成しました:
'@Martin oh, good then! :) thank you for clarifying that for me.
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se24vadさんが投稿を作成しました:
unit-perfect sculpting (cad)?
is there a way of sculpting in precise units (like millimeters)? would be cool to have dreams replicate CAD software and use these sculpts to print out on 3d printer.
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se24vadさんがコメントを作成しました:
I could imagine you can create multiple animations and then play whatever animation you need on certain events via logic... (something similar to morph targets in other 3d software) ?...
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se24vadさんがコメントを作成しました:
side question: can anyone explain the idea of having a homespace to me? there are menus and collections and stuff. why even have a homespace (just for decoration purpose)??