MosquitoJones
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MosquitoJonesさんがコメントを作成しました:
Finally figured it out. Attached the variable modifier to the doorway itself, so it increased on leaving. The variable hooked up to a calculator with A<2 powered on. Thanks for the advice!
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MosquitoJonesさんが投稿を作成しました:
Making a Cutscene Trigger Once
I want to have a cutscene trigger only once in my game. It's in an area that you'll be visiting several times. I tried a variable modifier/variable with persistent in dream turned on, a simple coun...
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MosquitoJonesさんが投稿を作成しました:
Make a text prompt disappear after I move out of a trigger zone
Making a game where the player needs to find clues. I can get the text to appear no problem. If I trigger the zone and walk away the text stays on the screen until I interact with it using the prom...
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MosquitoJonesさんがコメントを作成しました:
You can do it using a negative shape in sculpt mode pretty easily, just cut the face you want smaller. I'd use a grid to make it even.