MadPropz101
- 合計アクティビティ 162
- 前回のアクティビティ
- メンバー登録日
- フォロー 0ユーザー
- フォロワー 0ユーザー
- 投票 0
- サブスクリプション 48
-
MadPropz101さんが投稿を作成しました:
How do I remove a collaborator?
I have made my friend a collaborator so that he could try my level without anyone else seeing it, but now it says that I made the game with someone else even though I made it alone. Also I made it ...
-
MadPropz101さんが投稿を作成しました:
How do you use Quick Edit on the Puppet?
I am using a Basic Puppet as my character and am unsure how to use Quick Edit for different states in the Puppet menu? Clicking on thm doesn’t really change or start anything, and they don’t seem t...
-
MadPropz101さんが投稿を作成しました:
Record possession doesn’t work on heavily customized puppet?
I am using a puplet for my fps project but it is heavily modified with a custom movement and collision system, it still receives inputs through the controller sensor of course. When i record posses...
-
MadPropz101さんが投稿を作成しました:
Can someone give me a unicode / ps4 symbols list?
I need to add some cool icons for the buttons and stuff on my text gadget, i know that when i write i get a dualshock icon, but what else can i write?
-
MadPropz101さんが投稿を作成しました:
Gyroscope at Max Speed still fails to keep object upright?
I am trying to this custom FPS controller which doesn’t use a puppet but is instead made out of invisible block. The body has a spherical base to better manage different terrain.I have an issue wit...
-
MadPropz101さんが投稿を作成しました:
Puppet standing on thin air?
When i start off the level with placing my puppet far from the ground it stands in the air instead of falling. I think this also messes up physics in game when you jump off a tall place on to somet...
-
MadPropz101さんが投稿を作成しました:
Problem with emmited object following the object that emitted it.
Had no idea how to word the title better.I have a weapon which emmits bullets and it works fine, but now i want to add a bullet impact effect and ran into strange issues. I made the impact effect w...
-
MadPropz101さんが投稿を作成しました:
Clamp value of slider so that it doesn’t start from 0?
How would you go about making an object where when you hold X it’s looseness goes to 100%, but if not then it’s at 60%?
-
MadPropz101さんが投稿を作成しました:
How to scale object using logic after getting values from Tag?
I noticed after placing a Tag on an object that you can et Screen Space Transform values using a splitter.I want to get the scale and then multiply it by a number and have the object grow in size a...
-
MadPropz101さんが投稿を作成しました:
Custom labels for collisions?
I have multiple objects that collide with some and don’t collide with others, i need to add custom labels because currently there’s only 7.