Danzizz11
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Danzizz11さんがコメントを作成しました:
Hey Peter, I just tried this and it still will teleport to its original spot when it plays the scaling animation. This is the steps I took;1. I have a ball that is controllable via a mover and a co...
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Danzizz11さんがコメントを作成しました:
So I ended up using a follower in the Object, and put the tag in the center of the sphere. I used a trigger zone to get the distance to the center of the sphere, and used the square of that to adj...
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Danzizz11さんが投稿を作成しました:
How to animate scale of a puppet smoothly?
I was trying to make a snowball that you control and roll around and got larger as you rolled over more snow but animating scale of an object with keyframes saves its xyz location and will go back ...
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Danzizz11さんがコメントを作成しました:
Umm that would sort of work, but a good example of what I want to do is make a level from super mario galaxy. With the puppets in the game placing them on a sphere they will always fall down and tr...
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Danzizz11さんが投稿を作成しました:
Is there a way to change gravity to be along a different axis?
I would like to know if anyone knows how to make gravity follow a different axis, specifically on a puppet? I don't want to use a mover and want to change global gravity to follow lets say the x ax...