K4lmL10n
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K4lmL10nさんがコメントを作成しました:
Oh wow, it works! Thanks! . Will it work if I turn off procedural animation while editing keyframes, then turn it back on for play mode? Or will I run into issues?
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K4lmL10nさんがコメントを作成しました:
Hi Pablo. By difficult to move, I mean the limbs become really jittery and sometimes won't move at all. It almost feels like they're stuck or something
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K4lmL10nさんが投稿を作成しました:
Why do puppets become harder to move when in animation mode?
I've found that puppet's limbs become really difficult to move when you're in animation mode compared to normally.Is this a bug, or am I missing something?
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K4lmL10nさんがコメントを作成しました:
Ohh okay, thank you!
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K4lmL10nさんが投稿を作成しました:
How do I offset the camera on the puppets x axis?
I've finally found out how to adjust a puppets camera, but is there any way to shift the camera over so the puppet isn't in the center of the screen?
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K4lmL10nさんがコメントを作成しました:
Thank you
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K4lmL10nさんが投稿を作成しました:
Where do I learn more about logic?
I'm completely new to this stuff, and trying to understand it all at once within the context of Dreams leaves me feeling really clueless. Is there anything I can learn to help build some sort of fo...
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K4lmL10nさんがコメントを作成しました:
Thank you both!
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K4lmL10nさんが投稿を作成しました:
Is it more efficient to not make everything in Game scene?
Does it make any difference if I make a character/sculpt/music in it's designated area compared to doing it all in game scene? I was trying to make a quick world and found i maxed out on the thermo...