FlashMedallion

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  • FlashMedallionさんがコメントを作成しました:

    This would be really cool

  • FlashMedallionさんが投稿を作成しました:

    Option: Inherit Cover Page Settings on Remix

    When you remix something you get a random font and text color.  It's a massive pain having to set everything manually if you're making a collection or set and want things to be unified.  Being able...

  • FlashMedallionさんが投稿を作成しました:

    X and Y inputs for Anchor Location in Screenspace Text Gadgets

    One common difficulty with using screenspace text gadgets for complex or layered UI is actually being able to grab a textbox element or its handles with the imp, especially when it's very small. If...

  • FlashMedallionさんがコメントを作成しました:

    It would be nice to create a small suite of Saved Settings that we can choose ourselves and bring up in any Dreamshaping.  Maybe a menu down in the corner with the Camera Bookmarks.

  • FlashMedallionさんがコメントを作成しました:

    Failing this, or in addition, being able to hard-wire data *into* a named Tag (as an optional override), in order to program gadgets that reference tags, would be incredibly useful.  

  • FlashMedallionさんが投稿を作成しました:

    "Orderly" Paint Clone setting

    Currently paint clones from the settings menu are relatively irregular, which is fantastic for quickly making effective visually dense/"noisy" scenery. There'd also be a lot of use-cases for more p...

  • FlashMedallionさんが投稿を作成しました:

    Native State Save

    I know it's been suggested a lot, but I'd like to bring it up with a discussion around how it might be more compatible with Dreams as-is.   Clearly local save data size is a constraint/risk here, b...

  • FlashMedallionさんが投稿を作成しました:

    Display Thermo History option

    An option to show the thermo cost of last few edits/operations would be very useful for people who are trying to understand what affects thermo, particularly the graphics thermo. Currently the num...

  • FlashMedallionさんが投稿を作成しました:

    Independent FOV control for objects inside Head/Camera tracker

    I understand this is a significant technical challenge.   However currently when you change the FOV on a camera, items in the tracker can be, for example, zoomed off-screen. This is not ideal in te...

  • FlashMedallionさんが投稿を作成しました:

    #AllHallowsDreams Ghost Train - Scenery outside of floor boundaries?

    I thought I read this in one of the guidelines pages but can't find it again to confirm.   While the Tracks have to remain within the floor boundary, is this also true of scenery, or can we have st...