How do i force the default camera to show a specific viewpoint
Hey,
I created a scene and it will always put the default camera(in both play and edit-mode) in the same spot whenever i load it. However i want to pick a specific viewpoint to start from.
I have no puppet in the scene, have the imp hidden and i want the player to move freely and explore it. I just want to be able to set a startpostion for the default camera without having to completely rig a custom camera from scratch...
Anyone got any pointers? Thanks!
(if anyone from Mm is seeing this: please make it so the default camera in play-mode starts where you last saved in edit-mode)
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Solved with a timer, a not-gate and a camera gadget.
Timer counts to 0.1 sec and outputs a 1, not-gate outputs 0 and turns the camera off so the default camera can take over. -
Would a camera pointer gadget have done the same thing?
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The camera bookmarks, upper left corner, will also work without any extra logic. Position the camera where you want it, delete the default bookmark, then make a new one and it becomes the default for both create and play modes
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