Use logic to set imp's position.
I'm working on a game that uses the Imp within the game, but I'd like to use logic to instantly reset the imp back to center, or to a specific spot on the screen. I was wondering if there's currently a way to do this. The idea is that the player can toggle between normal aiming for the shooter, or go with motion controls, where it uses the imp to move the crosshair. But whenever I toggle between them, the imp always tends to start off the motion controls away from the center point. The least I want to be able to do is to have a logic input to recalibrate the imp upon trigger.
-
The player can always recalibrate by holding OPTIONS as normal. But there's no way of making that happen on the game's side. Maybe just remind them that's a thing they can do?
-
Or you could make a mechanic from it, or ask them to "calibrate" by hovering over a block on the centre. Depends on why you need them to do it, really.
댓글을 남기려면 로그인하세요.