How to change auto guide's surface snap position
I want to use the surface snap auto guide feature, but whenever I use it my object snaps to the surface but halfway inside the floor, kind of defeating the point of making it more convenient to reposition assets in my level.
Is it possible to change the surface snap feature or add a tweak that allows us to snap from the surface of a model, not it's centre of mass?
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This uses the creation's grab point. Go and edit the original element. Turn on grab points in menu > show/hide. A little white blob will appear; this is what part of the creation will be at the imp's tip when importing. Move it to the surface you want to be "the surface" to snap. Save it, and update it in the scene you used it in (menu > modes > update). Now, the auto-guide should snap based on that grab point.
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Worked perfectly, thanks for the tip
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Thank youu!! I had the same issue now I can work 3 times as fast!
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